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怎么用openfoam-3.0.0啊,你代码怎么写的?
老师您是说那个重力引起的沉降速度的吗?就是U = 0.5 * g.
@东岳
volVectorField Uz ( IOobject ( "Uz" runTime.timeName(), mesh, IOobject::NO_READ, IOobject::AUTO_WRITE ), mesh, 0.5*g );
不过我感觉你的算法可能不对,沉降速度不能这么硬植入
谢谢老师
@win 稳态流场的求解的话,为啥不用buoyantBoussinesqSimpleFoam呢?人家重力都给你植入好了,你想前面的系数是多少就是多少。
谢谢,我已经加进去了。
@东岳 谢谢教授,我那个比较简单,这么加就行,已经加进去了。
@win 大佬大佬
谢谢教授的夸奖,我的是弄的比较简单