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如题,具体情况是,一个大域内放一辆车,车跟域之间的网格
真是一个大话题。非结构网格,即时最标准的几何,比如圆柱体。质量都不会很高。这是由于四面体本身特性决定的。看国外一些高手使用非常复杂的技巧处理非结构网格,依然质量一般般。提高网格质量,六面体网格莫属。不过生成很复杂。
可参考该篇博文:http://liusuanyatong.blog.163.com/blog/static/2155951572016527422386/