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请问刚体运动使用sixDoFRigidBodyMotion求解,dynamicFvMesh 只能使用变形网格求解吗?,不能使用重构类吗?如topoChangeFvMesh?因为在计算两个壁面贴合分离(间隙非常小)的问题,网格变形无法满足这种需求,分离到一定程度网格质量非常差,需要重构网格,但是貌似刚体运动使用了sixDoFRigidBodyMotion之后,网格不能重构?请问该怎么解决?