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没有了。fluent那个指南有近1000页,后来翻译出来的水平残次不齐,发布出去之后影响名声,后来就没发布
paraivew据我所知不能。但在C++里一切皆有可能,但是可能你需要自己写点代码。
@fahai 用komegaSST模型也能算出边界层内的速度分布?可否看看你的U+ VS. Y+的分布?