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如题,patchInjection注入太慢了,有什么方法可以直接在计算域内注射入粒子么?
@vbcwl 解决了,自带的几个注入好像都不行,我是采用的手动注入,步骤: 先复制一份当前算例 然后修改blockMesh里网格数量以及分布,看自己想要粒子怎么分布吧 最后运行blockMesh和writeCellCentres,把C文件最上面那里改一改就可以作为手动输入的坐标文件了,最下面的boundary就不需要修改了。
感谢分享!!